Knocks over infected "and gives you the Gordan Freeman look" - A reference to Half Life.Ī very powerful throwabl fused bomb that attracts the infected to move to it. Great splash damage, but must reload after each shot. Less accuracy but more power and higher fire rate. Ammo crates also appear around maps that can be used to restock ammo on most guns, excluding the M60 and M79.Īutomatic handgun. Glock 17 or Kimber and a molotov, pipe bomb, pills or boomer bile can be received at the start of the round. Weapons and items also appear placed in maps and can be picked up by players, but will be lost once the round ends. Once you've bought a weapon you will receive it for the next 3-5 rounds. Weapons and items can be bought from the store in the lobby. Weapons are your defence against the infected while items assist you. Witches are fast, have a high amount of health and strength, so it's better to leave them alone if you don't have good weapons. If a player startles it, it will turn hostile. Explodes on death, hurting surroundings.Ī female infected that hangs around its spawn area. It can charge at players to knock them down and cause major damage.Ī haired infected that can spit acid at players.Īn infected in an orange suit that can spit bile on nearby players. Only in the last 210 seconds of the round, when there are less than 2 tanks alive.Īn orange infected with a large arm. The game warns the players when a tank spawns. Weak and attacks simply by touching, though it often appears in large quantities.Ī hooded infected that can pounce on its victims.Īn Infected in a green jacket and with a deformed head that can launch it's very long tongue at players to snare and hurt them.Ī tiny, crawling infected that can lunge at its targets and ride them.Ī gray, muscular infected that can withstand a lot, allot of damage and has strong attacks, including the ability to throw rocks.
Zombie is also the only free to play infected, while the special infected cost points to play. Zombie is the most common infected, meaning it spawns often while the special infected spawn less often. The infected are notable for having no facial features and missing walking animations. Players who are waiting for the round to end may join the game as an infected and attempt to take down the survivors. The infected are team of characters who attack the survivors. Points are also awarded for killing the infected. Each player who survived will receive 50 points. When a new round starts, every player in the lobby will automatically join the survivors team. Once the round ends, players will be taken back to the lobby and they have 30 seconds to prepare for the next round.
All the players in the lobby can join the round whenever they want as infected. If a player dies during a round, or joins when a round is in progress, the player will be taken to the lobby. Players have to defend themselves using weapons. The infected constantly spawn in the map and try to kill the players. There is a time limit of 5 minutes for each round, and the objective is to stay alive until the round ends. 7.1 The secrets in the map "Hotel of Heck"Ī random map will be selected.